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Now you can configure your searches and adapt them to your own needs, selecting multiple parameters to narrow your trade search and find the traders that best match with what you are looking for. [read more...]
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Unfortunately, i couldn't change the first version of this fleet, so i came out with:
Barbary Untouchables V 2.0
As the name says, the strategy of this fleet is pretty simple: both ships have an ability that defend themselves, becoming pretty untouchables.
The Nubian Prince cannot be shot at by ships within S of it. That means that, as we'll see later, he could become really "untouchable".
The other ship, Tiger's Eye, cannot be hit by L range cannons. that means she can only be involed in close combats, and it isn't easy, since she's really fast!!
In fact,both ships move S+S+S
The tactic is the following:
The Tiger's Eye wanders around collecting treasure on wild islands and engages ships with only L cannons, if there are any.
The Nubian Prince, instead, moves quickly towards the enemy's gunship and shoots with the chainshot specialist. So the opponent's turn comes...Usually the chainshot isn't often used, because, even if the other ship can't move, she can howewer shoot. But the Prince special ability means that he cannot be shot at as long as the enemy ship is within S of it. But ,since the other ship can't move, he becomes..."untouchable"!!!
So, in a couple of turns, thanks to Murat Rais, that gives + 1 to cannon rolls against non-barbary corsairs ships (read:always) the enemy gunship is gone.
Repeat if needed.
Then there will be only one ship left, usually the support one. Leave it and go around taking all treasure. you could leave the chainshot specialist, Murat Rais, and the captain on any island (since they're barbary corsair, they won't most probably be useful for enemy ships) to convert the Nubian Prince into a nice treasure ship.
If your ships sink an enemy gold runners, use divers to get all treasure. Another good alternative would be putting an explorer on your home island instead of using divers to load it on Nubian prince when all enemy gunships are sunk.
This fleet takes advantage from two elements:
1: The nationality: nobody will expect a Barbary corsairs fleet(<<...they're so old fashioned...you can't win with them...ecc.ecc.>>)
2: The surprise factor: after 4-5 games, your fellows will begin to think about a counter-tactic...actually, there are two of them:
- Sink the Nubian prince before he attacks (easier said than done)
- The events "becalmed", "mermaids" and "raft".
Both stinks, and you could howewer win even if your opponent use them
But another thing that could destroy this fleet are ability cancellers. So, when this happens, swap the nubian prince with another fast gunship (i.e. janissaries' blood, or ivory star), or two-three fast treasure ships (almost all galleys are fast) and keep winning!
P.s. thanks to Vladsimpaler that shown me how this fleet wasn't tournament legal. I fixed that, thanks!!!
This fleet is dedicated to who ever thought that barbary corsairs are a puny and sad faction.
Unfortunately, i couldn't change the first version of this fleet, so i came out with:
Barbary Untouchables V 2.0
As the name says, the strategy of this fleet is pretty simple: both ships have an ability that defend themselves, becoming pretty untouchables.
The Nubian Prince cannot be shot at by ships within S of it. That means that, as we'll see later, he could become really "untouchable".
The other ship, Tiger's Eye, cannot be hit by L range cannons. that means she can only be involed in close combats, and it isn't easy, since she's really fast!!
In fact,both ships move S+S+S
The tactic is the following:
The Tiger's Eye wanders around collecting treasure on wild islands and engages ships with only L cannons, if there are any.
The Nubian Prince, instead, moves quickly towards the enemy's gunship and shoots with the chainshot specialist. So the opponent's turn comes...Usually the chainshot isn't often used, because, even if the other ship can't move, she can howewer shoot. But the Prince special ability means that he cannot be shot at as long as the enemy ship is within S of it. But ,since the other ship can't move, he becomes..."untouchable"!!!
So, in a couple of turns, thanks to Murat Rais, that gives + 1 to cannon rolls against non-barbary corsairs ships (read:always) the enemy gunship is gone.
Repeat if needed.
Then there will be only one ship left, usually the support one. Leave it and go around taking all treasure. you could leave the chainshot specialist, Murat Rais, and the captain on any island (since they're barbary corsair, they won't most probably be useful for enemy ships) to convert the Nubian Prince into a nice treasure ship.
If your ships sink an enemy gold runners, use divers to get all treasure. Another good alternative would be putting an explorer on your home island instead of using divers to load it on Nubian prince when all enemy gunships are sunk.
This fleet takes advantage from two elements:
1: The nationality: nobody will expect a Barbary corsairs fleet(<<...they're so old fashioned...you can't win with them...ecc.ecc.>>)
2: The surprise factor: after 4-5 games, your fellows will begin to think about a counter-tactic...actually, there are two of them:
- Sink the Nubian prince before he attacks (easier said than done)
- The events "becalmed", "mermaids" and "raft".
Both stinks, and you could howewer win even if your opponent use them
But another thing that could destroy this fleet are ability cancellers. So, when this happens, swap the nubian prince with another fast gunship (i.e. janissaries' blood, or ivory star), or two-three fast treasure ships (almost all galleys are fast) and keep winning!
P.s. thanks to Vladsimpaler that shown me how this fleet wasn't tournament legal. I fixed that, thanks!!!
This fleet is dedicated to who ever thought that barbary corsairs are a puny and sad faction.
January 4, 2009: Help your community This is a community-driven website, which means it depends on you to continue existing and to grow and thrive. If you like this site, please consider helping it. You can do that by contributing in multiple ways:
July 10, 2008: Customize your searches! We have improved the 'look for trades' section so that now you can configure your searches and adapt them to your own needs. You can select multiple parameters to narrow your trade search and find the traders that best match with what you are looking for. Also, in the results obtained you can now collapse the miniature listings, if they are too long, so that you can better see the list of users.
In order for everybody to try these new features we have made the section available to all registered users for a few days. Check it out now!
New search options to find the best matches for your collections.
September 23, 2007: Your own private armies! You don't like other players looking at your armies and finding out your secret strategies? Now you can prevent this with private armies. Premium members can now make their armies private so that only they can access them. You just select that option when creating or editing an army. Try it now!
If you are looking for that miniature you are missing to finish your collection, or for that perfect deck, Miniature Trading is the right place.
In Miniature Trading we specialize in collectible miniature games (a.k.a trading miniature games), and we provide the most comprehensive database of miniatures available on the Internet.
Here we will search for the person who has the miniatures you are looking for, and who is ready to trade them for what you have, and we will put you in contact with him or her.
You won't have to visit different forums ever so often in search for messages related to the trade you want to make. You just register, enter the miniatures that you have and those that you want, and our system will let you know automatically whenever another user offers for trading the collectible or trading miniatures you are looking for.
Register yourself and try it! It's FREE! And convenient!
For more information and some advice on trading collectible miniatures using TradeCardsOnline.com, click here
You also have a multiple room chat where you can discuss with other collectors and players of collectible and trading miniature games all the topics of your interest.
And with the new system of references you have a useful tool to select the users with whom you trade miniatures online. Those users who accumulate many references indicate that they have already traded miniatures successfully with that number of people, who state it in that way.
And don't forget to spread the word and tell all your friends and colleagues about Miniature Trading, so that all miniatures for trade get listed here and are available for your trading pleasure!